Assassin Creed Unity’s in-game currency that’s used to buy in-game upgrades called Helix Credits is designed to be a time-saver and doesn’t pressure the player to pay, according to Ubisoft, the game’s publisher.
A Ubisoft spokesperson:
“With Assassin’s Creed Unity, every item in the game is unlockable through the normal progression. The player progression and economy is tailored to not push the player to pay. Everything is balanced in a way that the player will never feel forced to buy, but rather to keep playing the game to access better gear and become stronger. Monetization in ACU is limited to time-savers (access to advanced equipment earlier, etc). We have nothing to share at this time with regard to future Assassin’s Creed titles.”
The Parisian action-adventure game features Creed Points that reward interesting decisions with currency that can be spent to upgrade weapons and armor.
Players can forgo earning in-game credits and purchase unlockables by buying “Helix Credits” with your actual hard-earned cash. For instance, players can upgrade the Sword of Eden for 180 Helix Credits. As well as upgrades, these credits can also be used to get timed attribute boosts, uncover hidden collectible locations and skip the process of going to a sync location in order to reveal what is on the map.
Under the current monetization model, Helix Credit packs range from $19.99 for 1,400 Helix Credits to $99.99 for 20,000 credits.
Assassin’s Creed Unity is available now in North America on Xbox One, PlayStation 4 and Windows.