Phil Spencer, Microsoft’s Xbox division head, has called a more fluid Xbox One user interface “high on the list of improvements we want to make.”
The executive revealed his ambition on Twitter. A fan asked Spencer whether the Xbox One’s system software would take advantage of the DX12 API.
“Yes, dashboard can take advantage of [DX12] platform features.
“Speeding up the UI is high on our list of improvements we want to make.”
-Phil Spencer, Microsoft’s Xbox division head
DirectX 12 is the latest edition of Microsoft’s system software helping content creators extract more hardware resources.
Practically, this technology’s outcome is that developer will be able to demand more from the Xbox One’s GPU, CPU, and memory.
“DX12 makes it easier to do some of the things that Xbox One’s good at, which will be nice and you’ll see an improvement in games through the use of DX12.
“But people ask me, ‘is it gonna be dramatic?’ And I think I answered no at the time and I’d say the same thing [now], but it will ease development.”
-Phil Spencer, on DirectX 12’s effect in October 2014