Editor’s Note: This is the GameSentral Rewind, a daily look at the top gaming headlines.
Marvel announces video game partnership with Telltale Games
Marvel announced a partnership with Telltale Games to develop games based on the company’s properties today at a San Francisco event.
The first of those games will come in 2017.
Destiny phasing out Commendations, lets you exchange them for reputation
Bungie will be phasing out Commendations in Destiny with the House of Wolves DLC launch, according to Bungie.
Commendations will be phased out in Destiny’s 1.2.0 update, making them required no longer to purchase weapons and gear from vendors. If you have them stockpiled, you can still use them from your inventory to gain reputation for a specific faction.
Konami: Silent Hills canceled
Silent Hills is dead, according to Konami.
“Konami is committed to new Silent Hill titles, however the embryonic Silent Hills project developed with Guillermo del Toro and featuring the likeness of Norman Reedus will not be continued.”
-Konami in a statement to Polygon
This comes after P.T.’s “playable teaser” was announced that it will be pulled from PlayStation Network on April 30th.
Konami delists itself from New York Stock Exchange
Konami has voluntarily delisted itself from the New York Stock Exchange.
The company’s shares remain listed in London and Tokyo’s stock exchanges and can still be traded in the U.S. on an over-the-counter market, according to Konami.
Five Nights at Freddy’s 4: The Final Chapter coming this Halloween
Five Nights at Freddy’s 4: The Final Chapter, the newest installment in the indie horror series, will come this Halloween.
Valve killing paid mods on Steam, refunding Skyrim mod buyers
Valve is removing paid mods on Steam because of customer feedback. The company will refund users who purchased a Skyrim mod through the distribution service.
“We’ve done this because it’s clear we didn’t understand exactly what we were doing. We’ve been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they’ve been received well. It’s obvious now that this case is different.
“We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.
“But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim’s workshop. We understand our own game’s communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there’s a useful feature somewhere here.”
-Valve in a Steam post
“Even though we had the best intentions, the feedback his been clear – this is not a feature you want. Your support means everything to us, and we hear you.”
-Bethesda Softworks on the removal
“Our goal is to make modding better for the authors and gamers. If something doesn’t help with that, it will get dumped. Right now, I’m more optimistic that this will be a win for authors and gamers, but we are always going to be data driven.”
-Gabe Newell, Valve co-founder on Reddit
Killer Instinct fights fire with Cinder
Killer Instinct will welcome Cinder to its arenas later this month, according to a video published to the game’s YouTube channel.
Ultra Edition owners will find Cinder on April 30, while Combo Breaker Edition owners can nab him on May 6.
Call of Duty: Black Ops 3’s campaign now a team effort
Call of Duty: Black Ops 3’s campaign will support up to four players in online co-op and players can play as a male or female protagonist for the first time.
The game’s campaign is in a world altered by the previous game’s events. It’s a world ravaged by climate change and resource scarcity, where military superiority is based on the strength of boots-on-the-ground infantry. Wars between newly formed alliances are fought by cybernetically-enhanced black ops soldiers and advanced robotics.
Developer Treyarch is focusing their efforts on PlayStation 4, Xbox One, and PC.
Black Ops 3’s soldiers are biologically augmented and cybernetically enhanced to perform superhuman feats like mind-controlling enemy drones and launching a swarm of nanomachines. They also fight alongside mechanized soldiers, large mechs and packs of flying drones.
One piece of technology central to the game’s setting is a direct neutral interface (DNI) that connects to each black ops soldier’s brain, according to Jason Blundell, Black Ops 3’s campaign director. DNI offers both complete control over the soldier (which can have story implications) and gives him or her “omnipresent battlefield awareness.”
That technology ties into Black Ops 3’s cooperative campaign gameplay. A new Tactical Mode view gives players a “visualized threat analysis of the battlefield,” allowing you to see what your co-op partners see.
Black Ops 3 players can select 40 upgradeable special abilities that give a variety of level-agnostic skills.
Some of those abilities include the option to remote hack an enemy flying drone, letting the player fire from behind enemy lines; Fireflies, the aforementioned swarm of nanobots that distracts enemies and, after it’s upgraded, sets them on fire; and Immolation, an ability to detonate all nearby explosives.
Treyarch is building Black Ops 3’s campaign to include larger open battle areas, spaces for players to move around in and work out tactics for taking down enemies.
“We’re not afraid to let you move around the space and find new ways to engage the enemy.”
-Jason Blundell, Black Ops 3’s campaign director
Treyarch is also letting players move around the game’s campaign structure with more flexibility. In co-op, players will be able to bounce around the campaign, revisiting levels with abilities they’ve upgraded later in the game to offer a sense of replayability. Players who are still early in the campaign will be able to join up with players who have completed its later chapters – even if you haven’t beaten an early level, you can still join a friend’s game if they’re near the end.
Players will also be able to loan out upgraded weapons and tech to their friends, even if they haven’t unlocked them. Treyarch is adding a new feature called the Safe House, a social space that players can visit as a group between campaign chapters. In the Safe House, players can customize and upgrade their campaign character, and explore some of the game’s lore. They can show off medals they’ve won during the campaign and deck out their private bunk.
Here are the minimum hardware specs for Call of Duty: Black Ops 3 on PC:
- Operating System: Windows 7 64-bit, Windows 8 64-bit, Windows 8.1 64-bit
- Processor: Intel Core i3-530 @ 2.93GHz, AMD Phenom II X4 810 @ 2.6GHz
- Memory: 6GB RAM
- Graphics: NVIDIA GeForce GTX 470 @ 1GB, ATI Radeon HD 6970 @ IGB
- DirectX 11
- Network: Broadband Internet connection
- Sound Card: DirectX compatible
Hatred will be released on June 1
Destructive Creations’ Windows shooter Hatred will be released June 1, according to the Polish company.
The game is an isometric tactical shooter that was first revealed last year. It has an ESRB Adults Only rating in the U.S. and Canada.
D4 coming to PC
D4 (Dark Dreams Don’t Die) will be coming to PC, according to Access Games.
Kinect motion controls will be removed from the PC version in favor of traditional mouse-and-keyboard options.
“Currently there’s a larger userbase on the PC compared to certain consoles. I thought that by bringing Season One to PC, it would help expand the D4 franchise, allowing it to become bigger and go on for a longer period of time.
“There were a lot of people who actually played the PC version at PAX and said, ‘Please bring D4 out on the PC.’ I think seeing this is what brought me to my decision. I have no choice but to make a PC version now.
“There was no contract about a PC version.”
-Hidetaka “Swery” Suehiro, D4 director
Codemasters releases newest Dirt game on Steam Early Access
Racing game developer Codemasters surprised Dirt fans by releasing new entry Dirt Rally on Steam Early Access.
“You’ve been asking us for a game that is pure rally with none of the fluff, one that has more stages, longer stages and repairs in between stages. You’ve told us how you want your own team, to be able to set the car up how you want and to feel like you own you’re driving. We want to deliver that game.
“So, right now at the start of Early Access, this is what you are getting for your money.”
Dirt Rally launches with 17 cars, 36 tracks, asynchronous challenge events, team management and league support.
“We won’t be charging anything for that new content. Regardless of when you join us, you’ll have access to everything we produce for our early access period at no extra cost. So that’s what we’ve made and this is just the starting point. Over the coming months, we’ll be adding more cars, more tracks, new game modes and features we haven’t even thought of yet – features that you are going to think of and help us build.”
Planned game additions include locations like Pike’s Peak, competitive multiplayer and classic and modern rally cars.
The studio is focusing on the Steam Early Access version for Windows, but “if there is sufficient demand for the Dirt Rally experience on consoles, then of course we’ll consider that,” according to Codemasters.
WWE 2K15 comes to PC
The Windows PC version of WWE 2K15 is now available on Steam for $49.99, according to publisher 2K Sports.
On PC, WWE 2K15 comes with almost all the downloadable content that has been released for the game to date, which totals over $50 worth of add-ons. Some DLC is available along with a purchase of the PC version: two different versions of Sting and Hulk Hogan. The rest – in-game unlocks, new wrestlers, new moves and three 2K Showcase storylines – will be released later this spring for no additional cost.
But Paige, who was offered on WWE 2K15’s season pass, will not be available at all on PC, according to WWE Games’ Marcus Stephenson.