Editor’s Note: This is the GameSentral Rewind, a daily look at the top gaming headlines.
Five Nights at Freddy’s creator gets subpoena to find out who ripped off game
Lazada Polodi sold an unofficial Five Nights at Freddy’s sequel in the iOS app store, and the game’s real developer Scott Cawthon hired a legal team to find out who Polodi is.
Attorneys for Cawthorn filed documents at the United States District Court for California’s Northern District Sunday asking the court to issue a subpoena to compel Apple to disclose information on Lazada Polodi.
The Clerk of Courts then issued that subpoena, commanding Apple to provide “all identifying information of the user ‘Lazada Polodi.’” That includes IP addresses from where the unauthorized game was uploaded and any others associated with Polodi as well as other information like user accounts.
Apple has until May 25 at 10AM PT (1PM ET) to comply or challenge the subpoena.
“The purpose for the DMCA Subpoena is sought to obtain the identity of an alleged infringer or infringers and that such information will only be used for the purpose of protecting Cawthorn’s rights under Title 17 of the U.S. code.”
Title 17 concerns the U.S.’ copyright law. Cawthon’s attorney specified section 512, Limitations on liability relating to material online, subsection (h).
“A copyright owner or a person authorized to act on the owner’s behalf may request the clerk of any United States district court to issue a subpoena to a service provider for identification of an alleged infringer in accordance with this subsection.”
Attorney Laura Magedoff of the Nissenbaum Law Group signed a document that the clerk of courts for the Northern District of California filed May 8, stating that Cawthon satisfied all DMCA requirements for subpoena issuance.
Sections six and seven of Magedoff’s document state that the “alleged infringement is in connection with the promotion and sale of a game that was being sold as a purported sequel to Cawthon’s games” and that it “is purportedly created, names and being sold by an individual named Lazada Polodi.” The game also is claimed to include Cawthon’s copyrighted images.
The game has since been removed from the iOS App Store, and wasn’t on Google Play.
Ubisoft Annency joins Tom Clancy’s The Division development process
Ubisoft Annency, developer of Assassin’s Creed and Splinter Cell’s multiplayer, will be helping Massive Entertainment, Red Storm and Ubisoft Reflections in developing Tom Clancy’s The Division.
“The team in Annecy is delighted to be collaborating with Massive, Red Storm and Reflections on Tom Clancy’s The Division. We are bringing our previous experience in multiplayer online games and this project is allowing us to build our technical knowledge in other areas and become experts on this incredible brand. The collaboration with the other studios is going very smoothly, and we’re working together to ensure we meet and exceed the high expectations players have for this new title.”
-Rebecka Coutaz, Ubisoft Annency studio manager
The Divison should come sometime this year to PlayStation 4, Windows and Xbox One.
The Black Glove gets shelved ‘for now’
The Black Glove, an “eerie, surrealistic, first-person game experience” from several former Irrational Games devs, is getting shelved, according to Day For Night’s Joe Fielder on the company’s website.
“We’ve decided to shelve The Black Glove for now. Good news: The team members are all working on exciting new games. We’d like to thank everyone who lent their support to the project. Whether you check out the project on Kickstarter, wrote a news story about it, created awesome fan art, gave advice, or even just Red, thank you a thousand times.
“We garnered some interest, but didn’t find the perfect glass slipper we were looking for and, understandably, began to lose key people to full-time work elsewhere.
“Design legend Paul Neurath said to us recently, ‘In my experience, good ideas don’t have expiration dates.’”
Former Castlevania producer Koji Igarashi brings Bloodstained to Kickstarter
Former Castlevania producer Koji Igarashi has officially launched a Kickstarter campaign for 2.5-D action-adventure game Bloodstained: Ritual of the Night.
Bloodstained’s story centers around a girl named Miriam with crystals fused into her skin to give magic abilities and summon demons. During the game, the player will be able to collect and customize crystals to give Miriam new powers.
Igarashi is asking for $500,000 on Kickstarter, with the rest of the game’s budget being covered by other investments if the campaign succeeds.