GameSentral Rewind #014: May 15, 2015

Editor’s Note: This is the GameSentral Rewind, a daily recap of the top gaming headlines.

Batman now has sniper-rifle that causes guns to explode

Batman: Arkham Knight’s last trailer showed off a new long-range weapon known as the “disruptor,” and now there’s a blog post discussing the weapon on the game’s official forums.

Interestingly, the disruptor has three charges per encounter, meaning that its ammunition is tied to the game and not any in-universe reason. If you want more ammo, you’ll have to go to a new encounter. Here’s how you can use it, according to the blog post:

  • Jamming enemy weapons when they attempt to fire at Batman
  • Exploding enemy weapons by using two charges on the same weapon
  • Rigging weapon crates to shock enemies who try to arm themselves
  • Tagging vehicles with tracking devices for Batmoblle pursuits

“In Predator scenarios, the Disruptor can be employed to target various enemy devices by rendering them inactive, or even turning them against their owners. Additionally, the Disruptor is equipped with a long range scope, allowing Batman to survey and set up control of the situation from the rooftops of Gotham City with pinpoint accuracy.”

-The blog post

Basically, it’s not a traditional gun, but a gun that removes the function of your opponent’s weapons.

You’ll also be able to upgrade the weapon with more uses per engagement, or to allow more explosions.

“Alternatively, a high level upgrade is available to Batman allowing him to hack and disrupt the turrent of the Arkham Knight’s Drone Tanks. This creates the opportunity for Batman to draw the Drones attention on foot, only for its turret to backfire and self-destruct when it attempts to fire.”

-The blog post

Arkham Knight is coming to the Xbox One, PlayStation 4 and PC on June 23.

Assassin’s Creed Syndicate launching October 23, set in Victorian London

Assassins Creed Syndicate

Assassin’s Creed Syndicate, the next game in the Assassin’s Creed franchise, will be set in 1868’s Victorian London when it launches October 23rd, according to an Ubisoft livestream.

The game will be available that day on PlayStation 4 and Xbox One, and later “this fall” on Windows, according to the studio.

For the first time in franchise history, Assassin’s Creed Syndicate is being led by Ubisoft Quebec. The livestream confirmed the Syndicate name, and that its protagonist is named Jacob Frye. The game will allow players to play as both Jacob and his sister Evie, another series first. Jacob is the family’s headstrong one, while Evie is tactical.

Assassin’s Creed Syndicate begins outside of London; as the Fryes aren’t natives of the city, so everything there is as new to them as it will be to you.

Frye, who was raised by Assassins, fights with a weapon known as a kukri, a Nepalese blade similar to a machete. Syndicate will deliver the fastest, most responsive combat in series history, according to creative director Marc-Alexis Cote, and Frye uses swift hand-to-hand melee strikes along with his kukri and a handgun to make quick work of his enemies.

One of Frye’s new tools is a rope launcher, which works a bit like Batman’s grapnel gun, allowing Frye to fire a bolt into the distance and shoot up to the top of a building or even create a zipline between rooftops. The rope launcher looks like it will eliminate a lot of the climbing that Assassin’s Creed heroes have traditionally had to do.

Frye can use the environment against his enemies, another new series feature. In footage shown during the livestream, he fired at a group of barrels hanging in the air by a rope, bringing them crashing down upon an unsuspecting foe. Along with the rope launcher, Frye can fire hallucinogenic darts from his wrist, which will turn enemies against each other.

Frye used the darts to take down a thug and his minions in a back alley, which resulted a “gang stronghold occupied” notice on Assassin’s Creed Syndicate’s in-game map for the area of Westminster. Frye and his followers, the Rooks, are attempting to gradually wrest control of London’s slums from the seven Templar gang leaders who currently run them. In fact, it turned out that the alley fight was just a trap set for Templar Bloody Nora, and when Evie disrupted Nora’s attempt to kill the Assassins, it kicked ff a horse-and-carriage chase.

The game will not have any multiplayer component, according to Ubisoft CEO Yves Guillemot.

“This game will be single-player. You don’t have a multiplayer mode on [Syndicate] because we want to spend all our time on making sure the single-player is excellent. And it’s coming along extremely well.

“We know [if Syndicate will have multiplayer]. But we can’t say yet about what will happen next.”

-Yves Guillemot, Ubisoft CEO

Tom Clancy’s The Division delayed to next year


Tom Clancy’s The Division has been pushed back to next year, according to Ubisoft’s financial earnings call.

The Division is now set for Q4 2016.

“It is never an easy decision to move launch dates, but we are committed to make decisions that will benefit the players. As I said in my introduction, this is our most important driver as it has always benefitted the company in the long run.

“Over its lifetime, we believe Rainbow Six: Siege has the potential to become the highest-selling shooter in Ubisoft history.”

-Yves Guillemot

Ubisoft’s 2016 lineup also includes a to-be-announced “triple-A title”.

The game is due to launch for PlayStation 4, Xbox One and Windows.

Just Dance will become Ubisoft’s only previous-gen game

Just Dance

Just Dance 2015 is Ubisoft’s only game to span console generations for now on, according to Guillemot.

“On Just Dance, we will continue to bring old-gen console versions, but on the other products like Assassin’s Creed, Rainbow Six, The Division and an unannounced franchise, we will not have old-gen versions.”

-Yves Guillemot

Just Dance 2015 is scheduled to launch October 21st on PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, and Wii U.

Nintendo World Championships return to E3

Nintendo has revealed its plans for E3 2015 in a YouTube video, and they include the return of the Nintendo World Championships.

“For the first time in 25 years, some of Nintendo’s biggest fans will get to go head-to-head in a gaming showdown for the ages. Join a worldwide audience by watching the live stream on Sunday, June 14.”

-Nintendo’s E3 site

“Whether you’re tuning in online or joining us at the show, we want to include fans of all ages that E3 with an innovative and nostalgic focus on fun. I’m especially eager to bring back the Nintendo World Championships and to crown the 2015 Nintendo World Champion.”

-Reggie Fils-Aime, Nintendo of America president and COO

The winners of each event and competitors invited by Nintendo will meet on June 14 at the Nokia Theatre L.A. Live in downtown Los Angeles for a multi-round Nintendo game competition. In the end, one player will become the 2015 Nintendo World Champion. Fans in Los Angeles can watch the tournament in person, while others can stream it online.

On June 16 at 9AM PT, Nintendo will stream an E3 Nintendo Direct, as they have over the last two years, to detail the company’s plans for the show. This runs simultaneously with Square Enix’s stream. Game-specific livestreams will also occur with the localization Treehouse team throughout E3 week.

On two days during E3 week, participating Best Buy stores will open their doors to let fans try out Mario Maker for Wii U. The events will take place from 4-9PM local time on Wedneday, June 17 and noon-5PM local time on Saturday, June 20. Attendees will receive a 30th anniversary Super Mario Bros. pin while supplies last.

Castlevania’s spiritual successor tops $1.75M on Kickstarter


Bloodstained: Ritual of the Night, former Castlevania producer Koji Igarashi’s next game, has topped $1.75 million in its Kickstarter campaign, and is nearing their final stretch goal.

It took less than a day for the game to hit its $500,000 goal, which would fund 10 percent of the game and prove to investors that there’s interest from gamers. The game doubled that in the day after the Kickstarter went live.

The funding has brought a slew of stretch goals including a new boss, new playable character, nightmare mode, local co-op and a speed-run mode. The final stretch goal, which would be achieved at $2 million, is a boss rush mode.

Destiny update issue under investigation by Bungie

Destiny Timekeeper

Bungie is working to correct a “late-breaking technical issue” with Destiny‘s 1.2.0 update, according to an update on the game’s forums.

The issue “would have impacted the way the game launches for a large portion” of players, according to Bungie community manager David “DeeJ” Dague.

“Progress is being made. We’ll be sharing new details on the deployment schedule that leads to House of Wolves as soon as they become facts. At the very least, you’ll hear from me once a day about this.”

– David Dague

The 1.2.0 patch hit May 6th, but won’t go live until shortly before House of Wolves launches. The patch will deliver a variety of changes to the game, whether you purchase the expansion or not.


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