Editor’s Note: This is the GameSentral Rewind, a daily recap of the top gaming headlines.
Disney Infinity 3.0 coming at end of August
Disney Infinity 3.0 will bring Star Wars to the Disney Infinity family when it launches August 30th in North America, according to publisher Disney Interactive.
The game’s $64.99 Starter Pack features the Twilight of the Republic playset, which includes Anakin Skywalker and Ahsoka Tano figures. Disney will also sell the following add-on packages at launch:
The Star Wars Saga Starter Pack, which comes with the Twilight of the Republic and Rise Against the Empire playsets – as well as the base game, a new base, and five figures including Boba Fett – costs $114.99 and is a PlayStation 3 and PlayStation 4 exclusive.
Players who pre-order a Starter Pack will receive an early copy of Toy Box Takeover, one of the two new Toy Box Expansion Games available in Disney Infinity 3.0. A $19.99 value, Toy Box Takeover lets players use characters across the Star Wars, Marvel, Pixel, and Disney universes. Toy Box Speedway, the other Toy Box Expansion Game, will be available this fall. Disney will eventually sell both of them separately for $19.99 each.
Disney Infinity 3.0 will be available on PlayStation 3, PlayStation 4, Wii U, Windows, Xbox 360, and Xbox One.
Julius Kivimaki convicted for Christmas PSN, Xbox Live attacks
Julius Kivimaki, the 17-year-old Finnish teenager who claimed responsibility for Lizard Squad’s cyberattack of Xbox Live and PlayStation Network last Christmas has been convicted of over 50,000 cybercrime instances.
His punishment is a two-year prison sentence and a requirement to speak out against cybercrime, according to Finnish media.
Call of Duty: Black Ops 3 multiplayer beta begins on PS4 in mid-August
Call of Duty: Black Ops 3’s multiplayer beta will go live on August 19th on PlayStation 4, according to developer Treyarch.
The beta will give people a look at Black Ops 3’s competitive multiplayer component two and a half months before the game’s launch. Black Ops 3 will launch on Playstation 3, Windows, Xbox 360, and Xbox One, as well as PlayStation 4, and the beta will eventually come to Windows and Xbox One, but it will begin as a PS4-exclusive because of Sony’s new contract with the series’ publisher Activision, according to PlayStation CEO Andrew House.
“PlayStation is the new home of Call of Duty.”
-Andrew House, PlayStation CEO during the company’s E3 2015 press conference
You can receive beta access by pre-ordering Black Ops 3 on Windows, PlayStation 4, or Xbox One.
Call of Duty: Black Ops 3 launches November 6th on the aforementioned consoles.
Playable Doctor Who levels come to Lego Dimensions
Lego Dimensions’ team has announced that Peter Capaldi, who plays Doctor Who’s 12th Doctor, Jenna Coleman, who plays Clara Oswald, and Michelle Gomez, who plays missy, will each reprise their roles in the game.
Lego Dimensions’ starter pack will include a Doctor Who level where players faceoff against Daleks, Cybermen, and other baddies from the Whoniverse.
The game will also support a Doctor Who level pack which includes an additional mission-based level, along with a Lego minifigure of the 12th Doctor, as well as TARDIS and K-9 Lego models, all of which are playable in the game. In a twist, when you die in the game as the Doctor, he returns as the original Doctor and then regenerate to the 12th again, allowing you to play each of the Doctors in turn.
The TARDIS’ inside will reflect whichever Doctor you’re playing at the time, and it includes every version of the BBC show’s theme music.
If that’s not enough Who for you, the Doctor Who fun pack includes a playable Cyberman minifigure and Dalek model which can be physically built and rebuilt twice to create three different objects.
Lego Dimensions launches on the PlayStation 3, PlayStation 4, Wii U, Xbox 360, and Xbox One on September 27th.
Mirror’s Edge Catalyst gets $200 Collector’s Edition
Mirror’s Edge Catalyst is getting a Collector’s Edition that focuses on main character Faith, according to publisher Electronic Arts.
The edition features a 14-inch statue featuring two versions of the series’ protagonist: one as an adult, and the other as a child. In the Collector’s Edition, Mirror’s Edge Catalyst comes in a Steelbook case, which also includes an exclusive lithograph, a set of 10 pieces of concept artwork, and two temporary tattoos: one of the Mirror’s Edge logo, and another that resembles the one on Faith’s right arm.
The Mirror’s Edge Catalyst Collector’s Edition is pricey, coming in at $199.99. It will be available on PlayStation 4, Windows, and Xbox One worldwide in “limited quantity.” Pre-orders are live now from GameStop.
Gears of War: Ultimate Edition won’t include Horde Mode
Gears of War: Ultimate Edition is a major reworking of the original Gears of War, replacing art assets, tweaking gameplay mechanics, and adding new stuff to a decade-old game, but the series’ Horde Mode is not coming to Ultimate Edition, according to series co-creator and developer The Coalition head Rod Fergusson at a San Diego Comic-Con panel.
“We didn’t want [Ultimate Edition] to creep too much into Gears of War 2 territory.”
-Rod Fergusson, The Coalition head
Despite this omission, Gears of War: Ultimate Edition will still include some additions made in later Gears iterations like spotting enemies in multiplayer mode, which came in Gears of War 3.
Gears of War: Ultimate Edition will be released for Xbox One on August 25th and will include access to the Gears of War 4 beta for 2016, as well as Windows.
Gears of War: Ultimate Edition will be bundled with Xbox One
Gears of War: Ultimate Edition will be bundled with Xbox One systems beginning on August 25th – the same day as the game’s launch on the console — according to Fergusson.
The Ultimate Edition will be bundled with “every Xbox One sold,” according to Fergusson, “at select retailers, including Microsoft stores while supplies last,” according to Microsoft.
The bundle will include a 500GB Xbox One, a Xbox One wireless controller, a Gears of War: Ultimate Edition digital download code, a special Cole multiplayer skin, access to Gears of War 4’s 2016 multiplayer beta, and a 14-day Xbox Live Gold trial. The bundle will retail for $349 – the same price as a 500GB Xbox One on its own.
Destiny: The Taken King will improve quests, bounties; how they’re handled
Destiny developer Bungie is introducing an overhaul to the game’s quest system with The Taken King DLC coming this fall, according to the studio.
[Those bounties] took you on a journey through multiple activities – which in the best cases had flashes of unique moments – and ended with rewards players cared about. We want Destiny to provide more experiences like that.
“The Taken King was built with Quests in mind.”
-Luke Smith, The Taken King creative director
Since Bungie didn’t want to leave Destiny and its first two expansions out of the look, the studio “questified” everything created in the game so far.
That starts with the new Progress tab in the game’s interface, which tracks bounties – which will have 16 slots, including the 10 that have been available since November – and quests. Destiny 2.0, which coincides with the Taken King’s September launch, will allow Guardians to turn in completed bounties directly from the new screen. Bungie is also moving reputation icons to the Progress tab from the Progress tab.
You’ll also be able to catch a glimpse of quest progress on the screen that appears when you bring up your Ghost.
In the coming weeks, Bungie will provide more in-depth glances at weapons, balance, progression, destinations, enemies, and more in The Taken King. The expansion is set to launch on September 15th.
Warner Bros. delays Batman: Arkham Knight PC DLC
Warner Bros. Interactive Entertainment has put all Batman: Arkham Knight PC downloadable content on hold.
The Matter of Family story extension starring Batgirl has not launched on PC for those who bought the $39.99 “season pass” entitling them to all downloadable content.
“Our continued focus on getting the right PC fixes in place for the main game had an impact on the development of all DLC content for the PC version of the game. We apologize for the delay and only want to make sure that any content that we offer is up to the standards that PC players expect.”
-Warner Bros. Interactive Entertainment, Batman Arkham Knight publisher
The Matter of Family is available now for Xbox One and PlayStation 4 season pass customers, and then be available for purchase separately on July 21 for the aforementioned consoles.
“We can also assure you that because of this latest launch, we are modifying the internal review process for all of our games.”
-Warner Bros. Interactive Entertainment
Kojima Productions disbanded: Otsuka
Kojima Productions – the studio responsible for the Metal Gear Solid series – has been disbanded, according to Japanese Solid Snake voice actor Akio Otsuska.
The studio “got dissolved,” according to a Kotaku translation of his Twitter remarks.
“Due to [Kojima Productions]’ hard effort, the game is just about finished. … It’s bound to be a supreme masterpiece … Even if this is the last time, [Metal Gear Solid] lives forever.”
-Akio Otsuska, Japanese Solid Snake voice actor
Metal Gear Solid 5: The Phantom Pain launches September 1st on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
Jade Raymond opens new Montreal studio for EA
Jade Raymond, who was Ubisoft Toronto’s managing director, is opening Motive – a new Montreal-based studio — to develop Amy Hennig’s Star Wars game.
In addition to building the aforementioned studio, Raymond will oversee Redwood City, CA-based studio Visceral Games, according to Raymond.
“I’m a huge fan of the games that have come out of Visceral and I feel honored to be working with such a talented team led by studio GM Scott Probst. I’ve also known Amy for years and have admired her work on the Uncharted games! I’m thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff.
“There is no recipe for what a game should be and the only limit is the team’s imagination. The endless possibilities, the talented people I get to work with and the passion that gamers add to make each game their own is what motivates me. Everyone in this industry has a motive, an idea they want to bring to live, a new idea they’d like to see in a game. It’s what’s so great about this industry. And it’s what I want to get back to.
“I love change and challenge, and the time is right to try something entirely new.”
-Jade Raymond, Motive studio head