Editor’s Note: This is the GameSentral Rewind, a daily recap of the top gaming headlines.
Project CARS canceled for Wii U; console couldn’t handle it
Project CARS, the simulation racer that launched in May for PlayStation 4, Windows PC, and Xbox One, will not be getting a Wii U version because the game is “too much for the Wii U,” according to developer Slightly Mad Studios.
“The official line is that we’re awaiting an announcement from Nintendo on new hardware.”
-Ian Bell, Slightly Mad Studios head
A Wii U version of the crowdfunded game was not part of backers’ original promise, according to Bell, and was always listed as a “maybe.”
Star Wars: Knights of the Old Republic 2 gets update 10 years after release
The PC version of Star Wars: Knights of the Old Republic 2 – The Sith Lords, first launched over 10 years ago, just got a update that adds support for high resolutions, Steam Workshop, and game controllers. Developer Aspyr Media has also brought Knights of the Old Republic 2 to Linux and Mac in addition to Windows.
The update brings the following features, according to a Steam announcement:
- 37 gameplay-achievable achievements
- Steam Cloud saves
- Native widescreen resolution support
- Resolution support up to 5K
- Support for controllers like the Xbox 360’s, Xbox One’s, PlayStation 3’s, PlaySation 4’s
- Steam Workshop support
As of this writing, Star Wars: Knights of the Old Republic 2 is on sale for $7.49 on Steam.
Devil’s Third coming to American Wii Us in Q4 2015
Devil’s Third, Valhalla Game Studios’ debut game, is coming to Wii U in the Americas during Q4 2015, according to Nintendo of America. The action game will both come to retail and Nintendo’s eShop.
The game is an “over-the-top, third-person action shooter that combines modern military weaponry with ninja-style swordplay and melee combat,” according to Nintendo. I
Nintendo will publish the Wii U version of the game, but Valhalla will release a standalone version for PC. While the Wii U version will feature both a single-player story and a multiplayer mode, the “free-to-start” PC version “will offer a multiplayer experience tailored for the platform.”
Xbox 360 disc-scratching lawsuit moving forward
A lawsuit brought over a disc-scratching defect attributed to the Xbox 360’s design will move forward following an appellate court’s rejection of Microsoft’s attempts to keep it from becoming a class action.
Unless Microsoft appeals that to the U.S. Supreme Court, the case will proceed in federal district court.
The plaintiffs argue that even under normal playing conditions, the disc drive spins discs out of control and into other parts of the console, scratching the discs and making them unplayable. The vast majority of Xbox 360 users do not experience this issue and the disc-scratching is due to consumer misuse of the console rather than a design flaw, according to Microsoft.