GameSentral Rewind #036

Editor’s Note: This is the GameSentral Rewind, a daily recap of the top gaming headlines.

Yager Productions files for insolvency after losing Dead Island 2

Dead Island 2

Yager Productions, the former developer of Dead Island 2 has filed for insolvency after being removed from the project earlier this month by publisher Deep Silver.

The filing was directly attributable to losing the game, according to the Berlin-based company. Yager Productions and the Planegg, Germany-based publisher’s creative visions for the game “fell out of alignment,” according to Yager managing director Timo Ullmann.

“As a single-purpose company, Yager Productions was assigned to the development of the Deep Silver title Dead Island 2. The insolvency filing is a direct result from the early termination of the project and helps protect our staff. In the course of the proceedings, we gain time to sort out the best options for reorganizing this entity.”

-Timo Ullmann, Yager Productions managing director

The insolvency filing allows Yager Development, the developer’s parent company, to contain the damage to just Yager Productions while protecting the remaining employees and continuing to pay them. Yager’s other project is the flight combat simulator Dreadnought.

Xbox Live giving Metal Gear, Metro to Gold subscribers in August


Xbox Live Gold subscribers will get free access to Metal Gear Solid 5: Ground Zeroes and two Metro games in August, according to Microsoft.

Xbox One owners with Gold subscriptions can download Ground Zeroes all month starting tomorrow (August 1st) and How to Survive: Storm Warning Edition from August 16th to September 15th. Xbox 360 owners get access to Metro 2033 from August 1st-15th and its sequel, Metro: Last Light, from August 16th-31st.

ZombiU coming to PC, PS4, Xbox One in August as Zombi


ZombiU, Ubisoft Montpellier’s zombie action game that launched with the Wii U, will launch August 18th on PlayStation 4, Windows, and Xbox One, according to Ubisoft.

The game will be rebranded as Zombii for the ports, and will be available only digitally.

“The nail-biting survival experience has been optimized for [the] PlayStation 4 system, Xbox One, and Windows PC, using the power of the latest generation of hardware to bring gamers to a new level of horror.”

-Ubisoft, in a press release

Red Ash will be made with or without Kickstarter support

Red Ash The Indeligible Legend

Development of Red Ash: The KalKanon Incident, the prologue of Red Ash: The Indelible Legend, the Mega Man Legends-inspired adventure game from Keiji Inafune’s Comcept, will go forward regardless of if its Kickstarter campaign meets its $800,000 goal, according to the Tokyo/Osaka, Japan-based developer.

“It’s official: Red Ash: The KalKanon Incident is a GO for full development, along with ports to PlayStation 4 and Xbox One.”

-Comcept, Red Ash: The KalkKanon Incident developer, in an update to its Kickstarter campaign

The developer is working with Fuze Entertainment to help fund the prologue’s development, which is described as The Indelible Legend’s first, eight-hour-long chapter.

“Alongside our Kickstarter campaign, we’ve been in negotiations with hardware makers and development partners, keeping your feedback and comments in mind. We hoped by introducing the world setting, art documents, creators involved, our latest prototype, and more, we could convey the charm of Red Ash. And it seems like that work has paid off with Fuze Entertainment deciding to join your ranks as backers, in a major way!”


Any funds collected through Kickstarter would go toward extra content for the game, telling backers to consider their donations “a contribution to stretch goals from here on out,” according to the developer.

The game is currently set to launch in July 2017, featuring versions of Beck and Call from Comcept’s Mighty No. 9, and promises to “tell a story on a grand scale.”

Star Wars Battlefront gets new Blast team deathmatch mode

Star Wars Battlefront

Dice has dropped the beans on a new mode for Star Wars Battlefront.

Blast mode will be a ten-on-ten team deathmatch with a 100-kill, 10-minute limit, whichever comes first.

The mode pits Rebel against Imperial factions across a variety of maps, according to the Stockholm-based studio.

“One battle you’re be fighting within interior levels on Endor or Sullust. In the next battle, you might find yourselves among Tatooine’s dusty canyons, or inside the undeniably cool Ice Caves on Hoth. My favorite is the verticality of Tatooine, fighting by the Sandcrawler.”

-Dennis Brannvall, Star Wars Battlefront lead level designer

The maps will all be smaller, close-quarters maps to help keep the kills coming and burn through that counter.

Star Wars Battlefront will launch on November 17th.


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