GameSentral Rewind #044

Editor’s Note: This is the GameSentral Rewind, a daily recap of the top gaming headlines.

Allison Road turns to Kickstarter for funding, aims for 2016 release

Allison Road

Lillith Ltd., developers of indie horror game Allison Road, have launched a Kickstarter campaign seeking £250,000 ($388,281).

According to the campaign, the developer plans to launch the game on Windows by the end of 2016, but will need to expand to do so. Mac, Linux, and console versions are expected to follow afterwards, with the timing “directly determined by the success of this Kickstarter campaign and more specifically our stretch goals.” The Mac and Linux versions begins at €300,000 ($451,401).

Allison Road is a first-person horror game set in an amnesiac protagonist’s British townhouse. The player sets out to uncover their family’s fate in a house haunted by dark entities.

The game’s full pitch is on the game’s Kickstarter campaign (linked above), as well as three tracks from its soundtrack.

Allison Road will conclude its funding efforts on October 21st. Backer tiers range from £5-£5,000 ($7.59-$7,590), with rewards ranging from special thanks, a copy of the game, or a pre-release trip to play the full version.

Four popular WWE Divas won’t make WWE 2K16 roster even as DLC

WWE 2K16

Sasha Banks, Charlotte, Becky Lynch, and Bayley, four WWE Divas anchoring the company’s “Divas Revolution” will not appear in WWE 2K16 at all, according to developer 2K Sports, even as DLC.

2K Sports made the announcement after releasing its final, on-disc roster for the wrestling game.

According to the studio, its attempts to include the divas “simply did not work out for various reasons.” 2K Sports also noted that the 13 Divas available in the game’s main roster are the most ever in the franchise.

“We all agree the Divas Revolution is best for business, and look forward to celebrating the Divas even more in future WWE 2K titles.”

-2K Sports, in a statement

WWE 2K16 launches on October 27th on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.

Donkey Kong world record beaten twice in less than a day


On Thursday, Wes Copeland claimed the coveted world record high score in Donkey Kong. He kept that title for only six hours.

Participating in the Donkey Kong Online Open 2015 organized by, Copeland registered a score of 1,170,500 which, if verified, would have taken the title away from Robbie Lakeman.

However, six hours later, Lakeman put up a score of 1,172,100, a score that would become the highest certified on an arcade cabinet of Donkey Kong ever if it stands.

Sony confirms 1TB PS4 for North America


Sony has confirmed a 1TB limited edition PlayStation 4 bundle with Call of Duty: Black Ops 3 in a post on the PlayStation Blog. The console features an orange and gray color scheme with Call of Duty-esque detailing, and will be available on November 6th.

New Hitman game delayed to 2016


Io Interactive’s latest Hitman game has been delayed until next March for PlayStation 4, Windows, and Xbox One, according to the developer.

“These few extra months will mean we can add more to the launch content of the game, more than we had originally planned, and then follow with a tighter frequency of updates, which ultimately will create a better game for everyone.”

-Io Interactive, Hitman developer

Hitman will first ship with a “good chunk of the game,” which Io Interactive plans to add over the course of weeks and months with new locations and additional content.

Mega Man Legends heading to PlayStation Store

Mega Man Legends

Mega Man Legends will be available on the American PlayStation Store tomorrow.

The classic PlayStation game will launch September 29th for $9.99 and can be downloaded on the PlayStation 3 or PlayStation Vita.

Unsung Story delayed to next year after Playdek hit by “financial crunch”

Unsung Story

Tactical role-playing game Unsung Story: Tale of the Guardians, the Kickstarter game from Playdek and game designer Yasumi Matsuno, has been delayed to 2016, according to an update from Playtek CEO Joel Goodman. Also, the game now features a PVP multiplayer element.

In a backer update posted to Kickstarter, Playdek delayed Unsung Story for a variety of factors, including layoffs at the Carlsbad, CA-based company.

“Earlier in the year, Playdek went through a financial crunch that caused us to reduce some key staff. Some positions were focused on technical components to the engine being used for Unsung, and a few were content development staff who worked on all of our products. Needless to say, these were great people, and it was not only an unexpected loss, but one that we clearly had to adjust to, with product other than Unsung that was still on our schedule to deliver, let alone continue steadfast on Unsung development.”

-Joel Goodman, Playdek CEO

In the Kickstarter update, Unsung Story development “has been going more slowly than we anticipated,” according to Goodman, but some aspects like these have progressed:

  • Online backend gaming system for PVP, including matchmaking, rankings, tournament system, create game system, friends lists, and chat
  • World story, scenarios, stages for the first five episodes
  • Game design, including character school system and battle system
  • Unity integration with our core engine for 3D graphics
  • Concepts for world locations
  • PVP arenas with grid system, battle system, UI integrated
  • Online PVP gameplay

It appears that the game’s beta – which focuses on testing PVP modes – won’t ship until June 2016. According to Goodman, Unsung Story’s beta is expected to run through next October.

Playdek plans to bring the game to Android, iOS, Linux, Mac, and Windows.

Adrift becomes Oculus Rift launch title, delayed to 2016


Developer Three One Zero’s Adrift is now an Oculus Rift launch title, according to publisher 505 Games. The game will hit PC “day and date” with the launch of the Oculus Rift virtual reality headset, which is set to launch during the first quarter of 2016.

The game was previously announced to release this month for PlayStation 4, Windows through Steam, and Xbox One. Adrift’s console versions are coming in 2016, according to a 505 Games representative.

According to a 505 Games announcement, the game was “hand-selected” by Oculus as “a premier launch title” for the VR platform.

Adrift tells the story of an astronaut who wakes up floating in space among the debris of a destroyed space station. With no memory of the event, the astronaut explores the stations in an attempt to survive, piece together what happened, and ultimately return to Earth.

Lucy Bradshaw leaves EA, Maxis becomes part of EA’s mobile division

Lucy Bradshaw

Electronic Arts is reshuffling the rest of Maxis in an organizational shakeup, with Maxis senior vice president Lucy Bradshaw departing as the studio is combined with EA’s mobile division, according to the company.

Rachel Franklin, general manager of The Sims Studio based at EA’s Redwood Shores, CA headquarters, will take over for Bradshaw as Maxis’ head. In that role, she will oversee all Maxis development, including The Sims 4 and other projects, although she will not manage development of mobile games The Sims FreePlay and SimCity BuildIt.

In an effort to “expand the scope of opportunity for Maxis to reach more players on PC and mobile, as well as explore cross-platform play. We are bringing Maxis together with our mobile teams under Samantha Ryan’s leadership.”

-Andrew Wilson, EA CEO

Ryan is EA Mobile’s senior vice president, and will now become senior vice president of EA Mobile and Maxis.

“The collaboration between these teams will help us unlock new ways for Maxis IP to connect with players wherever they want to play.”

  • Andrew Wilson

Bradshaw served as Maxis’ senior vice president since June 2013, after working as the studio’s general manager. She joined Maxis in 1997, and spent 23 years with EA. During her time as general manager, the disastrous SimCity launch happened.

“Though 23 years with our company, Lucy has brought an incredible passion for games and our player community. I want to thank Lucy for her dedication to EA, her contributions to Maxis, and the creative spirit she infused in every one of her teams and projects. We wish her the best as she takes on her next adventure.”

-Andrew Wilson

“I’ve had a wonderful journey at EA and Maxis, filled with amazingly creative people, unforgettable experiences, and an inspiring community of players and creators. I have the highest regard for EA’s leadership today, their vision and their focus on putting players first. I leave knowing that Maxis is in great hands with a leader and teams who are full of respect for our players, passion for our games, and new ideas to bring to the world of Maxis gamers. I look forward to seeing what’s next from these incredible teams, I’ll certainly be playing.”

-Lucy Bradshaw, former Maxis senior vice president

Star Wars Battlefront beta kicks off October 8th

Star Wars Battlefront

Fans will get a taste of Star Wars Battlefront this month, when the game’s multiplayer beta goes live on PlayStation 4, Windows, and Xbox One, according to developer DICE.

The five-day long beta will let players experience the 40-player Walker Assault mode on the Hoth planet; 16-player Drop Zone mode, the game’s king of the hill mode on Sullust, and Survival mode on Tattooine, which can be played solo or with a friend through splitscreen or online.

According to DICE, the beta will weigh in at about 7GB on consoles, and 11GB on PC. PC players will be able to preload the beta through EA’s Origin service on October 7th. Progress made in the beta won’t carry over to the game’s full release.

Star Wars Battlefront’s multiplayer beta will conclude on October 12th.

EA and DICE plan to release the game on November 17th.

Call of Duty’s eSports league will have $3 million, amateurs in 2016

Call of Duty World League

In 2016, Activision is creating the Call of Duty World League, a new eSports league that will bring a $3 million prize pool and provide amateurs a path to next fall’s Championship.

According to a press release from publisher Activation, competitors complete in either the Pro or the Challenge division, which takes them to the Call of Duty Championship.

These separate branches are meant to accommodate both seasoned Call of Duty vets and newbies. Professional teams from across the Western hemisphere can participate in Pro Division matches throughout the year beginning in January in the hopes of making it to the final championship round.

Newer players can develop their skills in the Challenge Division. After taking part in official LAN events, winning teams can also earn a spot in the Call of Duty Championship, which will be moved from the spring to the fall in 2016.

Across the various competition events, over $3 million in prize money is on the tablet. This is “the biggest total prize pool for Call of Duty eSports, and over triple the previous prizing,” according to the press release.


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