GameSentral Rewind 104

This is a special post-American Thanksgiving edition of the GameSentral Rewind.

December Xbox Games with Gold announced

xbox-games-with-gold

Xbox owners can get their hands on another array of free games in December, including:

  • Now-Dec. 15: Murdered: Soul Suspect (Xbox One)
  • 1-31: Sleeping Dogs: Definitive Edition (Xbox One)
  • 15-Jan. 15: Outlast (Xbox One)
  • 1-15: Outland (Xbox 360/One)
  • Dec 16-31: Burnout Paradise (Xbox 360/One)

Sleeping Dogs’ Definitive Edition is a remaster of the main game with 24 pieces of DLC that complement the story of a Hong Kong undercover detective.

Survival horror game Outlast puts players in the shoes of an investigative journalist exploring an asylum’s halls.

Housemarque’s Outland is a 2D platformer that makes players use two different forces (one red and one blue) to solve puzzles and defeat enemies.

Finally, Criterion Games’ open-world racing game Burnout Paradise personally has me the most excited as a huge fan of the open-world racer genre.

Murdered: Soul Suspect carries over from last month and is free until Dec. 15.

Telltale announces Walking Dead: A New Frontier release date

the-walking-dead-a-new-frontier-telltale-games-747x309

Telltale has announced that A New Frontier, the third season of its Walking Dead series, will launch worldwide on Dec. 20.

Episode one will be available on that data for $4.99 on Windows, Xbox One, PS4, Xbox 360, PS3, iOS, and Android. A season pass will access to all five episodes as they launch will set you back $24.99.

A season pass disc will launch on Feb. 7, 2017 with the first episode and access to the other four episodes for $29.99 on Xbox One and PS4.

A New Frontier stars Clementine and new character Javier, a “young man determined to find the family taken from him.” Fans will get their first look at extended gameplay Dec. 1 during The Game Awards (stay tuned for our full coverage in a special GameSentral Rewind).

Ubisoft to stop charging for some DLC

Ubisoft

As Ubisoft works to extend the lifespan of its games, the publisher will no longer charge for DLC that’s inherent to the core experience.

“The key is if it’s not adding something on-top of the actual experience of the game, then it is no good, because you’ll be asking for more money for the wrong reasons.

“Also, if the content is compulsory for the gamers, it’s no good as well.”

-Anne Blondel-Jouin, Ubisoft VP of live operations

This strategy has already been put into practice with Rainbow Six Siege, ensuring that maps and game modes are free to all players. Meanwhile, character customization is at the heart of paid DLC.

“It is just an extra piece of revenue for us, which comes from gamers being happy. If gamers were not happy, we would not ask for that extra money.

“This new way of doing things, is because it’s Ubisoft’s responsibility to deliver gamers the best quality possible.”

-Anne Blondel-Jouin

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